The Character Sheet… and more to come!

This is it. The good stuff is finally rolling out. Here is the beta version of the character sheet (a dynamic fillable PDF). It should give some clues to the mechanics of the game until the Quick Start Rules and Clockwork Cards are released later this month. Until then, feel free to leave feedback in the forums.

ClockworkEmpire_CharacterSheet

 

Clockwork Cards… hot off the press!

One of the players in a game at TempleCon said, “I really thought I wasn’t going to like the card mechanic. I love my dice and I thought the cards were going to take away my control and make me feel like my fate was sitting on the top of the deck waiting for me to draw it. That wasn’t my experience at all! The cards really worked! The way special damage is resolved by flipping multiple cards and then picking one, the way attacks could cause random conditions and didn’t require tables to do so, the way the card-based initiative system allowed conflict to flow non-linearly … it all flowed seamlessly. The system ended up giving me much more control rather than less. I loved it.”  We hope you love it too!

What we love is the quality of these cards produced by DriveThru! They really exceeded expectations. The stock and lamination is better than most of the card games we’ve seen, and a bit more like a high-quality poker deck. They will be available from DriveThru’s website soon and will come with a free copy of the Quick-Start Rules.

Clockwork Cards

The Clockwork Roleplaying Game uses cards rather than dice to provide random elements within the game. We found that this allowed us to completely control our bell curve for skill tests, allow for our more dynamic initiative system, and produce random attack effects without cumbersome tables that slow down gameplay. Here is a first glimpse at what these cards will look like. The front of each card displays information necessary for play, while the back of each card displays a beautiful rendering of something very rare to the Clockwork World: two fully manifested nephilim. Both sides were painted by staff artist, Michelle Mullen. These cards will be bundled with our first Quick Start Adventure and be available on www.DriveThruRPG.com after the new year.