Clockwork: Dominion at GenCon

Salutations!

As we lift our heads from our daily work on drafts of the core book, we look ahead with excitement to GenCon, and the chance to run games of Clockwork: Dominion for friends both new and old. As we prepare, we want to be sure that all of you have the chance to pre-register for a spot in our games, as we still have seats open across all four days, Thursday through Sunday, August 14-17. You can check out a full event listing and sign up for games on the GenCon website.

We’re running three different scenarios, and will provide everything you need to play for brand new players and veterans of last year alike:

Idle Hands The fall of 1896 finds the citizens of Edinburgh, Scotland ill at ease. A string of missing bodies has stirred up reminders of the city’s history of murder, witchcraft, and grave-robbing. The city’s small police force is under increasing pressure to catch whoever is responsible, but there’s been no break in the case – until tonight. Play as one of Edinburgh’s finest or other exceptional citizens as they confront an unexpected menace. A great introduction to a Victorian World of Gothic Horror that encourages narrative play, offers robust social and physical conflict systems, and a fluid initiative system that lets you jump into the action at any time. Come experience the Clockwork!

Incident Aboard the Egret The Egret is a modern aeronautic marvel, racing across the Atlantic from Europe to Brazil in less than three days. She’s sleek, elegant, and flying on her is a story worth telling. You’ve been eagerly awaiting the trip, but not for any of those reasons. You have more personal and more pressing matters to attend to. Every character on board the Egret has their own goals to accomplish on the flight, and their own consequences if they fail. When confronted with a fateful incident, can you come together and triumph, or will your differences tear you apart? This adventure takes full advantage of the unique mechanics for both social and physical conflict in a Victorian World of Gothic Horror.

Power The brilliant Nikola Tesla has devised plans for a machine that could broadcast power freely – possibly throughout the world. Thus, the British Royal Society has funded an expedition to the Arctic, where Tesla hopes to harness the unique properties of the pole to test his theories. Play as the inventors, alchemists, sailors, and socialites that are accompanying Mr. Tesla on the expedition – but the northern lights are not the only things that await you there. Explore the wonders of technology and alchemy in this brand new scenario of Victorian World of Gothic Horror. This is a great opportunity to check out the unique, story-focused mechanics and fluid conflict system with the game’s creators before the general release.

We’ll also be offering everyone who plays at GenCon a chance to win a special prize, so register now while seats are still open, and we’ll see you in Indianapolis!

All the Best,

Zeke & Than

Kickstarter Update #9, News and Events

We’ve just posted a big update on our Kickstarter campaign covering a number of events. Go to the cmapign page to read it in full, but here are the highlights:

Zeke & Than will both be participating in an RPG.net Q&A chat this Tuesday at 7 PM EST. The chat is part of a regular series of designer and publisher Q&As and we’ll be covering anything and everything, so if you have questions for the designers and writers, want to know more about the setting, or see if you can catch a new tidbit about the rules and systems that will be covered in the core book, you can join the chat for free and without creating any accounts simply by hopping on the chat client tomorrow 10/29 at 7PM.

Than will be running demos and full intro sessions at The Temple Games at 167 Columbus Ave, Pawtucket, RI 02860 this Saturday from noon onwards. Come by to check out a game, ask questions, and hear more about the game.

We’re thrilled to announce that the incredibly talented Helen Mask is officially joining the roster of artists for the core book. We fell in love with her work and are already looking forward to her contributions to the book: you should drop what you’re doing and check out her gallery.

Since we’re less than $1000 from our next stretch goal – Steel & Steam – we thought it only fitting to share a glimpse of the item creation rules and talk about the many options they afford players in the game.

Keep an eye out, as we’ve got a good head of steam going into the final two weeks of the campaign, and lots more excitement to come.

Ever onwards,

Zeke & Than

Kickstarter campaign is now live!

With pride and excitement, we are happy to announce that the Kickstarter campaign for the Clockwork: Empire core book is now live!

After years of effort working through the basic design and playtesting of the mechanics and system, we’re ready to make the move to print so we can share the Clockwork with everyone! We’re already more than halfway through the final text of the core book, and have already begun working with fantastic artists to get beautiful full-color artwork to include in the final, hardback core rulebook. With your help and support we can get the rest of the art we want to make this book as gorgeous as we know it should be and get it into print and out to all of you.

We’ve already had a great response from our conventions throughout 2013, and the approximately 2000 people who have already downloaded and enjoyed the Quick-Start Rules and Idle Hands. We invite you to help us keep the momentum rolling. Backers have options to get not only the core book and a special limited-edition deck of card, they can also enjoy some unique and exciting rewards that run the gamut from inclusion in the core book to an entire victorian weekend complete with period activities and amazing food at a beautiful inn in Vermont. We also have some fantastic stretch goals already planned that will immediately give you more ways to explore the setting as soon as it comes out.

We also want to thank our backers with access to the final pre-print beta testing. Supporting us now will give you a chance to check out the rules for character creation, item creation, magic, glamours, faith charisms, and alchemy, and select settings previews once the Kickstarter ends, and we’ll listen to your feedback on the forums as we work through final pre-publication edits. We really can’t wait to share the world with you.

Keep an eye out for lots more news, updates, and interviews in the coming weeks.

With Excitement,

Zeke & Than

Gen Con is SOLD OUT

All eight play-test games at Gen Con this year have sold out to max capacity. However, we will be having “wait lists.” So if you see a game in the online registration that you want to take part in, send an email to zeke@reliquarygamestudios.com with the specific scenario, time, and date. We’ll put you on the list.

We’re very excited that our first set of games at Gen Con have become so popular. Thank you to those who have signed up. We hope to show you a good time in the Clockwork world.